Devlog Intro - Kim


Hi, I'm Kim, a newbie developer. I was given the prompt 'Control' and was asked to make a prototype based on that prompt. I first brainstormed and wrote down games which I associated with control. I thought about the different ways of incorporating control in games. Some of these are; controlling where items are put, controlling specific body parts of a character, controlling a farm, etc. I came up with the question, can I make a game where the player can successfully fix something with no aid? I thought of the player having full control of the process.

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