Dev Log Week 14


This week I was able to get the bounce pads working because I made the new script for the character controller, the old script was causing the physics material of the bounce pads to not be applied to the player for some reason, but after starting over with the script it works now and the player can jump on the bounce pad without needing to press anything but can jump when timed right to jump even higher. Also because of the big jump you can get from the bounce pad, I had to add a roof so the player can nit jump out of the self contained room, I did this by copying and pasting the wall, rotating it to be a roof and turning off the mesh renderer so it is invisible but the box collider is still there and stops the player from going beyond its boundaries so that is another aspect working as intended, very happy with how that works now.

Get IsoJump - Game Tools Project

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